This game is a submission for Ludum Dare 55. View all gamesView submission

Ludum Dare link: https://ldjam.com/events/ludum-dare/55/gravediver

Controls

LMB = Interaction
Hold LMB = to drag objects and "interfaces "
Hold RMB = to move the camera
Shift + LMB = to move quick an item to a workbench slot
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ЛКМ = взаимодействие
Удерживание ЛКМ = перетаскивать объекты и "интерфейсы"
Удерживание ПКМ = двигать камеру
Shift + ЛКМ = быстрое перемещение предмета верстак

About

The main goal of the game is to find the pedestal to summon the grave god and put 4 magical artifacts in it. To do this you will have to experiment and create different altars by mining for resources in the walls and underground. Resources are divided into types. The type of resource is shown in color on the frame 🔳 of the item and on the workbench fire ⚪ light.

Enjoy the game!
The game is made for a three-day Ludum Dare #55 on the theme of "Summon"
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Главная цель игры - найти пьедестал для вызова могильного бога и положить в него 4 магических артефакта. Для этого вам придется экспериментировать и создавать различные алтари, добывая ресурсы в стенах и под землей. Ресурсы делятся на типы. Тип ресурса отображается цветом на рамке 🔳 предмета и на огоньке ⚪ верстака.

Приятной игры!
Игра сделана на трехдневный Ludum Dare #55 на тему "Summon"

Gameplay

Full walkthrough!



Team

📃 echerry - code & gamedesign Twitter / X

🎨 qqruzkin - art & gamedesign Twitter / X | VK | PixelJoint

🎷dismox - sound YouTube | VK | Tumblr

Updated 12 days ago
Published 14 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(7 total ratings)
Authorecherryart
Made withUnity, Aseprite
Tags2D, Atmospheric, Indie, Loot, Ludum Dare, ludum-dare-55, Pixel Art, Top-Down, Unity
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse, Touchscreen
AccessibilitySubtitles, One button
LinksLudum Dare

Download

Download
Gravediver.zip 55 MB

Comments

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(+1)

Happy ending in 29 days, was very fun, and learned a lot about how to communicate to the player different things I never thought of, very cool! ^u^

(+2)

Отличная работа! Музыка и арт на высоте :>

Placing the chest on the top row makes the chest UI to be off screen, and makes it a waste of space |3... and given the lack of room for items, you can softlock once you break all the walls, lacking specific ingredients~
Other than that, good game so far! =P

(+1)

Thanks for the comment! You can move the camera with the right mouse button (or two fingers on the screen, if you play from your phone), and you can also drag the workbench interface to a more convenient place. You can also throw items into the pit. We didn't have time to make a tutorial, so some players have this difficulty(

(1 edit) (+3)

... disregard the whole thing about "top row chest" and "breaking  all the walls" part. I never noticed you could move the camera, I was getting all I needed in the first screen, but the altar. XD

Ok, time to finish the game I think! XD